Robin Squares
Robin Squares
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A new Blender camera for nailing the focal length down to the millimeter
What mm. do you set your camera to? 50? 30? What if the right one for your shot is 34? Will you ever know?
This rig is for finding the right focal length for your shot. Simple concept. But it has basically replaced my default camera.
00:00 - Trailer
00:40 - Demo
01:58 - Tutorial
Attribution:
- Frank by sketchfab.com/misterdevious
- Sci-fi corridor by sketchfab.com/3dhdscan
- Xeno Raven by [sketchfab.com/henriquedw](sketchfab.com/mrrobot)
- Girl speedsculpt by [**mrrobot**](sketchfab.com/mrrobot)
- **Japanese Restaurant "Inakaya" by [Jellepostma](sketchfab.com/Jellepostma)**
- Clock tower by [**Just8**](sketchfab.com/Just8)
- Cliff Face V2 by [**James Tubbritt**](sketchfab.com/myvirtualworld)
- **West Point Cadet's Cape and Uniform** by [**The Center for Digital Humanities UArizona**](sketchfab.com/UofA-CDH)
Thanks for sharing your assets ❤
Переглядів: 31 765

Відео

3 ways to fix Blender YouTube
Переглядів 5 тис.21 день тому
Blender is becoming more clickbaity by the hour. What can we do? 1. I show you DeArrow, a program that removes clickbait 2. I tell you how I'm removing my own bad incentives 3. I give UA-camrs a better framework for making their titles and thumbnails The framework for making a good title-thumbnail pair is pulled from Blair Enns' "Selling Creativity." It's his model for selling, labeled as "chan...
Film emulation in the viewport compositor | Blender tutorial
Переглядів 19 тис.28 днів тому
The first 500 to use this link will get a 1 month free trial of Skillshare skl.sh/robinsquares08241 Get my custom nodes and startup file 👉 robinsquares.gumroad.com/l/compositor Learn how to fake a lens, real film, and color grading, all inside the viewport compositor. To get a sense of final polish from the first moment of working. Yes, you read it right; I consider this fake color grading. CHA...
A full game inside Blender Eevee! | 3D Space walkthrough
Переглядів 2,7 тис.Місяць тому
Course on Patreon 👉 patreon.com/robinruud Play the game for free 👉 robinsquares.gumroad.com/l/3dspace
I've made the world's first Blender puzzle game (I think)
Переглядів 1,8 тис.Місяць тому
Download here 👉 robinsquares.gumroad.com/l/3dspace Some handy tips: - When you turn on rendered view and wait for materials to compile, the number often freezes until you move the viewport around slightly. - Tips are on by default. There's a reason for this. Turn them off only if you are very experienced with Blender. - There's a workspace along the top called "Accessibility." In here you can c...
Render like a professional in Blender (ACES, View Layers, Passes)
Переглядів 149 тис.Місяць тому
The first 500 to use this link will get a 1 month free trial of Skillshare skl.sh/robinsquares07241 How do professionals handle passes, view layers, and color management? I show you my full workflow from render to finished composite in Resolve Fusion. ▶️ LINKS ◀️ The “back to beauty” cheat sheet 👉 robinsquares.gumroad.com/l/backtobeauty ▶️ KEY TAKEAWAYS ◀️ 🔹 Professionals render the hard way be...
Advanced Lens Flares with Geometry Nodes!
Переглядів 3,4 тис.2 місяці тому
I break down my lens flare rig. Download it here 👉 robinsquares.gumroad.com/l/flare Chapters 00:34 - Rig 04:39 - Rendering 07:49 - Building a flare 18:59 - Generating the geometry 21:22 - Shader 26:12 - Occlusion 29:29 - Ring of fire 30:16 - Dirt maps 32:04 - A common bug 33:14 - Hasta la vista
4 ways to win the parkour challenge (Or at least up your odds)
Переглядів 8 тис.2 місяці тому
Sign up for Fox Renderfarm and get a free $50 render coupon to try a fast cloud rendering service for you projects: bit.ly/3Xtu3V4 Participate in The Ruins: www.foxrenderfarm.com/fgt3d-the-ruins-challenge.html Download my cheat sheet: robinsquares.gumroad.com/l/challengecheatsheet And make sure you watch the challenge montages. They're phenomenal. 00:00 - The framework 00:54 - Theme 01:50 - Nar...
Why I never render PNG
Переглядів 77 тис.5 місяців тому
🔽 The full playlist: Master Optimization in Blender 🔽 ua-cam.com/play/PLuI7vfZQrW0Xb3BijY5pm-xn9JB07MKn6.html The article that sparked the video 👉 skientia.co/cgi/image-formats?lid=kkor67vd97nk&TWI_19/1/24 Downloadable image of the decision tree 👉 1drv.ms/i/s!AuLCSE-VGaTGgY0hfb0SI6w9ijT1dw?e=5gYyTh
Level up your render skills in 10 mins | Advanced Cycles tutorial
Переглядів 14 тис.5 місяців тому
🔽 The full playlist: Master Optimization in Blender 🔽 ua-cam.com/play/PLuI7vfZQrW0Xb3BijY5pm-xn9JB07MKn6.html 🔽 Links mentioned 🔽 Render log to spreadsheet 👉 robinsquares.gumroad.com/l/csvlog Noise threshold cheat sheet 👉 robinsquares.gumroad.com/l/thresholdsheet ToOptimize Tools 👉 blendermarket.com/products/tooptimize-tools/?ref=1292 ▶️ CHAPTERS ◀️ 00:00 - The key elements 00:20 - The problem ...
Make any Blender viewport smooth
Переглядів 8 тис.5 місяців тому
🔽 The full playlist: Master Optimization in Blender 🔽 ua-cam.com/play/PLuI7vfZQrW0Xb3BijY5pm-xn9JB07MKn6.html 🔽 Links mentioned 🔽 ToOptimize Tools 👉 blendermarket.com/products/tooptimize-tools/?ref=1292 Sketchfab addon 👉 github.com/sketchfab/blender-plugin Addonpanel manager 👉 blendermarket.com/products/addonpanel-manager ▶️ CHAPTERS ◀️ 00:00 - The problem 00:25 - Turn off viewport niceness 01:...
Open .blend files faster
Переглядів 5 тис.5 місяців тому
🔽 The full playlist: Master Optimization in Blender 🔽 ua-cam.com/play/PLuI7vfZQrW0Xb3BijY5pm-xn9JB07MKn6.html ▶️ CHAPTERS ◀️ 00:00 - Intro 00:18 - Why files open slow 01:17 - The exception 01:43 - Optimize viewport
Smaller, faster .blend files
Переглядів 9 тис.5 місяців тому
🔽 The full playlist: Master Optimization in Blender 🔽 ua-cam.com/play/PLuI7vfZQrW0Xb3BijY5pm-xn9JB07MKn6.html 🔽 Links mentioned 🔽 ToOptimize Tools 👉 blendermarket.com/products/tooptimize-tools/?ref=1292 Sketchfab addon 👉 github.com/sketchfab/blender-plugin 🔽 The script to select by polycount 🔽 !NOTE! I'm not allowed to use the "greater than" symbol in the UA-cam description. (I know, right.) So...
How to tell a story with one image
Переглядів 2,5 тис.7 місяців тому
My formula for telling a story in a single image. Theme Narrative Reason Obviously, you don't often want to tell a whole story in one image. But this works for a scene, a book, a movie, whatever. I use three elements to tell a simple story (which is all you can expect to do in one image.) Theme: What's the image about? Narrative: How does that change? Reason: Why does it change? To remember it,...
The best wood floor possible in Blender (+Download)
Переглядів 15 тис.7 місяців тому
The best wood floor possible in Blender ( Download)
How to design custom IES lights in Blender (Free download)
Переглядів 72 тис.7 місяців тому
How to design custom IES lights in Blender (Free download)
The correct way to make decals in Blender (NO SHRINKWRAP)
Переглядів 31 тис.7 місяців тому
The correct way to make decals in Blender (NO SHRINKWRAP)
The pro tutorials you’ve never seen if you use Blender
Переглядів 232 тис.8 місяців тому
The pro tutorials you’ve never seen if you use Blender
The 3D trends to avoid in 2024
Переглядів 15 тис.8 місяців тому
The 3D trends to avoid in 2024
Robin Ruud Showreel November 2022
Переглядів 6 тис.Рік тому
Robin Ruud Showreel November 2022

КОМЕНТАРІ

  • @ali-s8b8u
    @ali-s8b8u Годину тому

    tnx man

  • @Toraon
    @Toraon 3 години тому

    Hi @robinsquares, this is a great tutorial. It would help us a lot if you could show how to do the same thing on all axes, including Shift X and Y. I tried it with a friend, but there are too many interferences, and we can't find the right drivers to make the distance and scale work properly on all axes. Do you think it's possible?"

  • @bg215pa
    @bg215pa 5 годин тому

    If you assign an output node for each of the view layers in the compositor, and specify a location, how do you override the main output settings and the location set there?

  • @B_dev
    @B_dev 7 годин тому

    No thanks :)

  • @endostatic7687
    @endostatic7687 13 годин тому

    Watching this series now gave me extreme anxiety and makes me don't wanna touch blender ever again cuz it just feels like a lot of work to do.

  • @maxleveladventures
    @maxleveladventures 16 годин тому

    Aside from being able to adjust in post without having to re-render, is there a reason you're using the Lens Distortion node instead of just rendering with distortion in the first place using a fisheye lens? I find that I'd rather avoid stretching pixels for a final render and the fisheye lens looks a lot better. Just curious :) I like stacking two glare nodes. The first one has a high threshold with a low size. The second is has a lower threshold (sometimes just 0) and the highest size. I'm definitely going to give the halation emulation a shot though!

  • @maxleveladventures
    @maxleveladventures 16 годин тому

    I started learning Blender in 2019. Over the years, I've watched fewer and fewer Blender channels/videos, partly because I've learned enough to spend more of my time making than learning. The second reason is because I've learned enough to become jaded by the clickbait trash that teaches either nothing or, worse, bad/lazy practices. So much of it is just the exact same video made over and over again by different channels. I just stumbled on your channel today while procrastinating on my next personal project and ended up watching several videos back to back. Some of them shared concepts I'd never seen anywhere else before (the faked IES profiles was a really nifty idea that I will certainly use, and I made your camera rig for future use). Anyway, I just wanted to say, good on you for striving to make better legitbait instead of bad clickbait (especially by moving away from objectifying hypersexualized feminine anatomy). I rarely subscribe to new channels, but I genuinely look forward to seeing what you post in the future! And I hope your channel continues to grow because you're making high quality content that isn't purely repackaged tips we've all seen 100 times before. Cheers :)

  • @scarit.
    @scarit. 19 годин тому

    bro calm down ;-; 5:10

  • @alfredocarrascoayaviri8743
    @alfredocarrascoayaviri8743 21 годину тому

    saved, liked, and subscribed

  • @mourece
    @mourece День тому

    This is awesome! Thank you!!!!

  • @Nehil-g3u
    @Nehil-g3u День тому

    one question though. this will multiply your render time by the number of view layers you have. right?

  • @Nehil-g3u
    @Nehil-g3u День тому

    "and we want that to remaaaaain hidden" 😆 ! Good explanation though of getting control over production output!

  • @speltospel
    @speltospel День тому

    good video that opens the eyes of blender boys that it turns out 3D existed before blender. and all this was already in other programs.

  • @raulgalets
    @raulgalets День тому

    goated

  • @romanbruni
    @romanbruni 2 дні тому

    contrast... cheers from Rio

  • @user-mb9mc3st5v
    @user-mb9mc3st5v 2 дні тому

    scaling the whole thing is useful because you want your plane aligned with your subject (at least sometimes) and if it's too small it's not good. So scaling is actually usefull. I copied your rig and been using it.

  • @NorrisDenise-f1h
    @NorrisDenise-f1h 2 дні тому

    Davis Timothy Martin Daniel Williams Cynthia

  • @RFVisionary
    @RFVisionary 2 дні тому

    👍🏻 This is an extremely educational post, especially for newbies (like me). With a little practice and repetition, I'll soon be promoted to "Alfred Hitchcock's camera assistant" 😉. Thank you for that.

  • @ZebraBrother
    @ZebraBrother 2 дні тому

    hey man this video is great!! ive learned alot from it!!

  • @Teheiron
    @Teheiron 2 дні тому

    Now that's a well presented and good piece of knowledge!

  • @isaacbedford3644
    @isaacbedford3644 3 дні тому

    Please make a video about photorealism (via Blender, in comparison to Hollywood films)

  • @JC-ov8ko
    @JC-ov8ko 3 дні тому

    Great vid. Can you actually show a use case or how to use it in a scene or your workflow? I imagine it's not ideal for every scenario but, I am fairly new to using the camera in Blender. subscribed

  • @chuzzbot
    @chuzzbot 3 дні тому

    Yeah . lost me at drivers bud, great rig though but, that' some nasty nerd stuff in there.

  • @JacobVoltarious
    @JacobVoltarious 3 дні тому

    For anyone struggling to get the holdout and indirect lighting to work. If you have smaller collections inside the main collections, you'll have to hold Shift to apply the holdout/indirect to all collections inside.

  • @trksnoos
    @trksnoos 4 дні тому

    Thanks Mate!!! that's VERY NICE

  • @pZq_
    @pZq_ 4 дні тому

    Nice upgrade of this rig is this: add new control empty where camera supposed to point by adding to the empty sphere of camera a "Track To" Constrain with target to the newly created empty :o

  • @winnercolins4131
    @winnercolins4131 4 дні тому

    Please make more courses

  • @rajendrameena150
    @rajendrameena150 4 дні тому

    You give very unique techniques in blender

  • @eucharistenjoyer
    @eucharistenjoyer 4 дні тому

    THANK YOU! As someone who have been using Blender since 2.49b, it saddens me to see everything being poisoned by the Mr. Beast way of doing content.

  • @SW-lw6mt
    @SW-lw6mt 4 дні тому

    OMG that's so much better!

  • @Perestroika_s
    @Perestroika_s 5 днів тому

    i really needed this thank you

  • @clonkex
    @clonkex 5 днів тому

    8:24 etc*(1/scale) Or surely just.... Etc/scale 🤔

  • @Faulheit
    @Faulheit 5 днів тому

    this is a game changer

  • @professordeb
    @professordeb 5 днів тому

    This is brilliant!

  • @spectre.garden
    @spectre.garden 5 днів тому

    The camera rigs addon that ships with blender has this ability. It just needs to be enabled and added to a scene. My preference is just to use empties with a focal length and target vector. But I do think your idea is intuitive. And clearly lots of people seem energized by it.

  • @michelrigaud9552
    @michelrigaud9552 6 днів тому

    Very impressive ! Thank u

  • @hasen_3d350
    @hasen_3d350 6 днів тому

    A hidden gem! You have the ability to break down complex topics into easily digestible pieces. Your explanations are both intelligent and entertaining, making learning a fun experience. Thanks a lot

  • @kimdesec
    @kimdesec 6 днів тому

    This is one of the most useful tutorial I watched in blender it is simple and really great thank you

  • @yoman4802
    @yoman4802 6 днів тому

    I'm going to expect these intros for every single coming video, and it makes me even more excited for all of them. Keep up the amazing content! I learn a bunch of new tools and techniques every time

  • @OUTTHEMUDVISUAL
    @OUTTHEMUDVISUAL 6 днів тому

    Please make this as a blender file , it would be great to append to my files

  • @gotmoresoul
    @gotmoresoul 6 днів тому

    I swear I was literally wondering how to achieve this yesterday. Thanks

  • @evanssaliaj3589
    @evanssaliaj3589 6 днів тому

    Very nice idea and execution. I dont know much about blender rigging (comming from maya) but a very nittpicky thing is that by pure chance the scale of the plane would go to 0, what would happen with the rig? There must be a way of clamping the value. Thank you for the excellent tutorial!

  • @varadwankhade2039
    @varadwankhade2039 6 днів тому

    very few things make me feel like life is worth the effort these days and this video at 2x speed was one of them

  • @DodZz666
    @DodZz666 6 днів тому

    do you recreate / Composite the layers with passes also? or you just render the beauty pass of each layer ?

  • @The.Art.Of.Creating.1979
    @The.Art.Of.Creating.1979 6 днів тому

    Thank you so much for sharing this wonderful tutorial!

  • @WWS3D
    @WWS3D 7 днів тому

    great idea love it:)

  • @andyklyen6885
    @andyklyen6885 7 днів тому

    Thanks for the amazing tutorial - I'm finding the only way of saving it - is to save the whole thing as a Blender scene. When I mark (all of it) as an asset only one of the components appears in the asset browser and if I mark the whole collection as an asset it restores it as a fused combination that cannot be adjusted. I'm using Blender 4.2. If you could pin a quick explanation of how to save it that would brilliant. Thanks!

    • @robinsquares
      @robinsquares 6 днів тому

      Done! Mark the camera itself as an asset. If you want to append a collection, you can do it "un-fused." When you drag it into the viewport, the little window on the bottom left has a checkbox for "instance." Turn that off.

  • @DiThi
    @DiThi 7 днів тому

    "a*(1/scale)" is the same as "a/scale" so you can just type "distance*36/scale" or "36*distance/scale".